I am a 3d Modeler with 15 years of experience in Animation for Movies and TV . I love doing art on PC and I love penciling anatomy. Now I enjoy making 3d models for VFX, CGI,3d Printing and Advertising. If you would love to collaborate , count me in for my skills.
■ Created families of CG monsters for VFX films, used layer systems in zbrush to save time and reuse meshes and UV maps.
■ Supervised a small team to create Assets for realistic CGI advertising with texture and shaders, for 4k to 8k renders in Maya and substance Painter.
■ Built hard surface models based on concept art with articulation for Collectibles.
■ Led team of 5 to project execution and deadline based deliveries in 3d Printing. Designed 3d printable products which produced revenue.
■ Managed designing, planning, cost evaluation, 3d printing, troubleshooting and dispatch.
■ Conducted training for team members in designing and following Pipeline protocol to avoid time and material loss.
■ Worked as a Character, Props, Hairs & Environment Modeler.
■ Focused on achieving the artistic style of the movie while collaborating with the Art and film director.
■ Master Shifu (internal) award for conducting team training in making xgen hair and foliage with in house tools as per studio pipeline.
■ Started career as junior trainee to Modelling supervisor for 4 projects
■ Created characters which are stylistic and optimized for TV and Feature production, with rigging requirements.
■ Created complete facial blend shapes for characters.